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Devin Grey Hunt

2105 Defoors Ferry NW, Atlanta 30318
770 355 4853
devin@gatech.edu

Devin Grey Hunt is a student studying Computation Media and Industrial Design at the Georgia Institute of Technology in Atlanta. Devin uses his work to study procedural animation, intuitive interfaces, visualization, and the narrowing gap between performer and audience. Devin works in a variety of media from wood to software to solve both practical and artistic problems.

Merits

Hope Scholar from 2002 - 2006.
Consecutive Faculty Honors.
Recipient of the President's Undergraduate Research Award.

Education

Georgia Institute of Technology, Atlanta
Bachelors of Science in Computational Media, 3.72 GPA
May 2007

Professional

Georgia Institute of Technology, College of Computing, Atlanta
Teaching Assistant for Media Device Architecture, responsible for teaching 25 students studying C and GameBoy Advanced hardware.
January 2007 - Present

Cartoon Network, Atlanta
Contract Employee with New Media Promotions
Creator of a variety of interactive games and toys for CartoonNetwork.com. Duties ranged from engine programming to graphic art.
June 2005 – Present

Turner Broadcasting System, Atlanta
Lead QA with Gametap
Developed automation technologies for testing Gametap as well as setup and maintenance of the Gametap QA lab.

Selected Exhibitions

PuppetShow | Medi@Terra, Athens 2006

Publications

Hunt, D, West, A, and Nitsche, M. “Puppet Show: Intuitive Puppet Interfaces for Expressive Character Control.” Gaming Realities: A Challenge for Digital Culture. MediaTerra 2006: (159-166)

Activities

Co-Founded MediaTech in 2004 and was elected President in 2006. Co-founded 4sg, a weekly thematic game design workshop. Taught expansive tutorials in Flash, Processing, and Illustrator to aid younger undergraduates in their studies.

Active member of IDSA from 2005 – 2007.

Staff writer for the North Avenue Review, the student literary magazine, from 2004 to 2005 and editor for the magazine from 2005 – 2006.

Skills

Highly skilled in all graphic based Adobe and Macromedia packages including Flash, Illustrator, and Aftereffects. Highly skilled in Autodesk Maya. Fluent in Actionscript 2.0, C, C#, Java, DirectX and OpenGL packages, HLSL2.0, and Unreal Script. Comfortable with most computing environments.

Trained in graphic and industrial design. Studied in both the ID and LCC departments at Georgia Tech and is now actively practicing both professionally and privately.